.

12:03 PM
0

I guess you could describe For Honor's single-player campaign as a training ground for the main event. A place to get to grips with each of the game's heroes and their distinct fighting styles, without the pressures of competition and voice chat. You could make that argument. But gosh, it's a boring place to be.

For Honor is at its best when you're trapped in a duel with another player, feigning attacks and waiting for the right moment to strike. Jump in too early and risk leaving yourself open to a counterattack, but time it just right and you might stagger them long enough to land a vicious combo of blows. It's a waiting game with the ultimate payoff: the sense that you've outwitted and outmaneuvered an opponent. This is, of course, difficult to replicate outside of a multiplayer setting, and Ubisoft hasn't managed it here.

This is a campaign that feels like an afterthought, an effort to justify the game's AAA price tag. The story is entirely inconsequential - one mission has you slaying fellow Vikings to reclaim four barrels of potatoes, for example - and after 30 minutes playtime, I'm not convinced there's much more to these characters outside of their passion for fighting and stabbing folk. I've already had my fill.

Read more…

0 comments:

Post a Comment