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If you ever played World of Warcraft, you'll be familiar with its cities. For me it was Stormwind and Ironforge, both huge virtual spaces packed with buildings, NPCs and, crucially, players. I'd go there to meet up with my friends, show off my cool new gear and of course check the mail.

Well, Call of Duty: WW2's new social space is not only inspired by the cities of World of Warcraft, it sounds like it'll feel quite like them, too.

Sledgehammer co-founder Michael Condrey namechecks one World of Warcraft city as he discusses Call of Duty: WW2's new 48-player social space, dubbed Headquarters, during our E3 interview: Orgrimmar.

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