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Absolver could be one of the rare genuine progressions in the fighting game genre. Like most fighting games, Absolver requires patience, thought and meticulous timing to succeed. But at the heart of the third-person brawling is an interesting and unique combat deck system that lets you create your own combos.

This combat deck offers over 180 moves, which can be used to create a multitude of sequences. Each sequence is made up of several general attacks and one alternative attack (your sequence finisher). Each sequence of moves starts from a different fighting stance - as you finish one attack you slip effortlessly into another stance and, ultimately, another sequence of attacks. As you make your way through the game, you encounter different enemies who use different attack sequences and combat decks. Winning fights against these enemies allows you to gradually learn their attacks, with a bar gauging your progression towards the new strike.

"You progress as your character progresses," says Pierre Tarno, creative director at the Parisian indie developer Slowcap.

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