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I've been playing Ark: Survival Evolved for almost two years now, and I'm still not 100 per cent sure if it's a good game. Strip away the appealing dinosaur-themed veneer, and developer Studio Wildcard's long-in-early-access survival adventure starts to look surprisingly routine. It's core systems are overly familiar, uninspired even, and more than a little wobbly; it's devoid of depth or nuance, and it's a survival game where the only resource that's required most readily is your time. Yet, for all it's foibles, I've poured hundreds of happy hours into Ark, and I'll doubtless play even more.

A huge part of Ark's appeal, I think, is pure wish fulfilment. Like many, I was obsessed with dinosaurs back in my early years: I'd spend hours with my head in books of bones, memorising complicated names, and gawking at the pictures of sharp-teethed behemoths and big friendly giants. Eventually, that paleontological fascination subsided, but somewhere in my heart, my love for those beautiful beasts of a bygone era lingered on. And Ark taps right into a thick vein of nostalgia, letting you live out those childhood fantasies in a world where dinosaurs still roam.

It's a game of pure adventure, of unspoilt lands and long-dead civilisations, of fearless explorers and ancient mysteries, of mighty beasts, impenetrable jungles, sun-dappled forests, steaming volcanoes, crumbling ruins, terrifying oceans, frozen wastelands, and endless sand dunes; it's a game where triceratops and stegosauruses graze lazily in verdant pastures, where brontosauruses tower majestically beneath brilliant blue skies, where drooling, screeching carnivores can come crashing through the trees at any moment.

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