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Get Even's been knocking about in some shape or another since 2014, and in all that time it hasn't really been on my radar. Now, though, with only a handful of months until its release and having sampled the first hour of this first-person thriller, it most definitely is.

What, then, is Get Even? Its enigma and its ability to wrong-foot players are a large part of its appeal, so maybe it's best not to get too explicit here, but here are the basics; the work of Polish developer The Farm 51, it's since become a passion project for publisher Bandai Namco who's worked hard to help it over the line. You're Cole Black, an inmate in an abandoned asylum trying to piece together who he is - and, more importantly, what he's done - as he stumbles through his own memories in a narrative adventure that's enjoyably twisted.

The set-up might be hackneyed, though the execution is anything but. The Farm 51 worked last year on the harrowing and beautiful Chernobyl VR project, a work of respectful tourism and historical education, and its experience with bleak landscapes bleeds into Get Even's artfully drab backdrops. It's enhanced by composer Olivier Deriviere's darkly throbbing adaptive soundtrack, which reminded me of Thomas Bangalter's grim score for the movie Irreversible. There's a similar economy in how it builds a sense of gnawing unease.

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