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11:42 AM
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Having played Marvel vs. Capcom Infinite for a few hours, I know this much: it'll be a divisive fighting game.

Capcom has made interesting changes in the name of accessibility - that dirty word - and I'm sure they'll set alarm bells ringing among the fighting game community.

The thing is, a lot of the changes make sense to me, even as someone who loves the chaotic combos of Capcom's vs. series. And in any case, the issue of accessibility is something of a red herring. The key question is whether MvCI retains the depth fighting game fans demand, even as it provides an easy in for newcomers. It is this question MvCI must answer convincingly in order for it to be considered a success.

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