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This isn't so much a sequel to the 2012's Paper Mario: Sticker Star as it is a do-over with a fresh lick of paint - and that's likely to leave some Nintendo fans as mad as a sack of Wigglers. To many observers Sticker Star was the weak link in the Paper Mario chain - a flimsy effort that saw the series distance itself from its RPG origins in favour of a more action-heavy, and strategy-light, approach.

But Sticker Star's attempt to pare back the series for handheld play seemed a good idea on, ahem, paper. Instead of taking place in an interconnected world, Sticker Star snipped itself into a series of self-contained stages, breaking up playing sessions into manageable chunks. Even bigger cuts were made to the battle system, with XP, levelling-up and other JRPG trappings banished to the shredder in favour of a simplified system involving one-time use battle cards that you'd literally peel off the side of walls as you went along.

These changes brought as much grief as reward, and many hoped the Wii U entry would turn the page back to the more traditional N64/GameCube offerings. Instead, Intelligent Systems has opted to iron (or more appropriately, hammer) out the wrinkles in Sticker Star's template, with mixed results.

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