The first time you play Overwatch, Bastion seems overpowered as hell. Here's a character that can, at any time, transform into a turret. An actual turret. If an enemy player gets set up in the right spot like this, they can hold off your entire team with a near-constant stream of machine gun fire. It feels hugely unfair. How are you supposed to reach your objective when the other team has player-controlled robot turrets on their side?! Why are we even using the other characters? The thing is, you're actually being taught a very valuable lesson here. Overwatch isn't broken. The balance isn't off. You just need to start thinking differently.
Every hero has its counter. Although Bastion may be incredibly powerful against opposing characters as they rush to capture a control point, or move through a bottleneck, it can't stand up to a Widowmaker or a Hanzo at range. Turn its turret against a Genji, with his deflection ability, and the only damage you'll deal will be to yourself. And there's the problem that comes with remaining stationary: you'll want to be wary of flanking characters too. If you're not paying attention, a Reaper or a Tracer could show up and you're done for.
Once you've learnt these counters, you'll be thinking about them every time you see an enemy Bastion. Overwatch isn't just a contest of reaction speed and accuracy (although they do tend to play a significant role.) It's also about picking the right hero at the right time.
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