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In many ways, the new Xbox One S is the physical embodiment of Microsoft's efforts in reconnecting with the core gamer. Gone are the functional, slab-like set-top box aesthetics of the original hardware and in comes a fresh new design. Yes, it's smaller, lighter, more refined - but most crucially, this is a piece of hardware that isn't embarrassed about what it is or trying to be something else; it's a beautifully designed games machine and a marked improvement over the launch model in almost every way.

There's much to like here - the integration of the multi-voltage power supply into the main chassis is obviously welcome, while the more robust plastics don't attract hairline scratches to anything like the same degree as its predecessor's shiny bits. The revised USB port placement is more logical, the lack of Kinect port isn't really missed and the ability to lay the console horizontally or stack it vertically is a great feature to have. Oh, and Microsoft has bundled the stand in the package - so there's no additional nickle-and-diming for what is essentially an extra bit of plastic. There's even a high-speed HDMI cable in the box too, good to have for a 4K UHD 60Hz hook-up.

Also noteworthy is the addition of a revised version of the Xbox One controller, sharing the rougher matte plastics of the main console, enabling higher levels of purchase. It just feels better in the hand, with Microsoft also retooling the thumbsticks for reduced levels of wear - not really an issue in our experience, but nice nonetheless. On top of that, a new Bluetooth radio makes for easier wireless connectivity with Windows PCs, while retaining its own custom hook-up with the Xbox One hardware - it works on consoles old and new.

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