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If there's one thing Laserlife can't be accused of it's a lack of ambition. Where most rhythm games are content to let their artfully weaved beat matches do the talking, this game wants to say something grander. The story begins with a long-dead astronaut floating through space until it encounters you, an alien intelligence with the means to reconstruct the lost memories of the fallen explorer. Through the unravelling of the traveller's past, we remember what it means to be a human - or so the pitch goes.

What Laserlife is really about for the most part is manipulating two flowing tendrils - one bound to to the left stick, the other to the right - through a series of often paired nodes as you ride on rails through a collection of geometrically garish 3D spaces that represent each of the spaceman's memories. Sadly, it's a challenge that's not well suited to the control scheme.

It's not that the task at hand is too hard, necessarily, it's just that during Laserlife's more ambitious moments the game simply isn't all that fun to work through, and work is exactly what it feels like at times. The process of angling your thumbs to their most extreme degrees, sweeping them around, and coordinating all of this with the inherently spongy engagement of the trigger buttons actually becomes quite painful, quite quickly - certainly on the Xbox controller.

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