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The Walking Dead: Michonne's leading lady has a lot bearing down on her. She needs to survive a zombie apocalypse, find a reason to go on living after her daughters allegedly died in a walker attack she was absent for, and, most arduously, prove to us that Telltale's spin-off of Robert Kirkman's comic series still has legs.

Telltale's The Walking Dead started off strong, using the tired premise of an unholy undead uprising as a means of exploring parenthood, morality and redemption. Its second season flipped the script allowing us to take the reins of a preteen girl trying to stay strong in the wake of her adult caretakers breaking down. The Walking Dead: Michonne, however, treads overly familiar territory, even if the details are different. We play as a woman this time, and a literal parent at that (whereas Season One's Lee was only a surrogate guardian to Clementine), and although her own feelings of guilt differ from Lee's, it's hard to shake the feeling that we've seen much of this before.

Michonne's main plot, involving an escalating dispute between a tyrannical pair of siblings leading a survivalist group and a neighboring family, likewise covers recognisable ground. There's even a particularly egregious line where a child recalls his father's wisdom about how other people are the real threat in this zombie-laden bayou.

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