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With Doom launching in just two days, you might be wondering what you should expect. Beside the blood and bullets, there are a number of ways to customize how the game plays.

A developer diary featuring executive producer Marty Stratton and creative director Hugo Martin shows off some of the ways you can tweak your experience. Rune trials give you the chance to earn bonuses, and there are research projects you can find to enhance your abilities.

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For more Doom, check out our coverage hub from the February 2016 issue. You can start carving up demons on Friday, May 13, on PlayStation 4, Xbox One, and PC.

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